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Divergent 3D: The Year in Pictures

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It’s been just over a year now since we first introduced Divergent 3D and Blade to the world at the Solid Conference in San Francisco… and what a ride it’s been.

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The Solid Conference was the public’s first opportunity to get up close and personal with Blade. The presentation from CEO Kevin Czinger on creating a sustainable path forward for the auto industry was a rousing success and kicked Divergent 3D into high gear.

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Over the next 12 months, Divergent moved ahead full throttle. We received worldwide acclaim and were covered in hundreds of news media outlets.

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Blade also made several TV appearances including BBC Horizon.

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And Blade and our innovative technology behind it even landed us on the cover of Popular Science.

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Blade turned heads and received celebrity status everywhere it went. On a trip to LA, Blade was given the Hollywood treatment.

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And garnered the attention of A-list celebrities like Jay Leno, seen here talking to Kevin Czinger.

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Blade was also the star of several videos including one shot on the landmark Sixth Street Bridge in Los Angeles, just days before the bridge was demolished.

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But there was plenty of substance to go along with all of Blade’s style. Divergent 3D received numerous recognition and awards including a Google Solve for X Moonshot for our breakthrough technology that solves a huge problem.

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We also took part in presentations with the next generation of Divergent thinkers, inspiring the youth of today who will create the technology of tomorrow.

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As we enter year two here at Divergent 3D, the future is bright. Our team remains focused to revolutionize car manufacturing and reduce its harmful environmental impacts on the planet.

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It’s been quite a ride for us at Divergent 3D over the last year and we’ve enjoyed meeting so many of you and sharing our vision for a cleaner, greener planet.

We’d like to thank you for your support and invite you all along for the ride as we continue to drive the future.

–Divergent 3D

Divergent 3D is always looking ahead and the future looks bright.  Cognizant that the millennial generation will continue to pave the way in technological innovations, Divergent 3D CEO Kevin Czinger happily accepted an invitation to speak at Lennox Academy, a STEM-focused charter high school in Lennox, California. 

Kevin and VP of Structural Engineering Tonio Martinez addressed 200 high school students, highlighting the company’s vision to not only reduce the pollution and production costs of auto manufacturing, but also put this technology in the hands of innovators.  Outlining the hazards of current vehicle manufacturing and explaining the need for a smarter alternative, they explained how a new technology base, coupled with 3D printing, has the potential to create a new world: “one with smarter, cleaner, and far more innovative products” that can improve our planet’s sustainability for future generations.

Both students and faculty members alike swarmed around the amphitheater to be photographed beside Blade.  Having printed 3D plastic models in their engineering classes, the students were in awe to see a car-size application of 3D printing technology.  Their excitement and fascination were apparent as they bore witness to what is achievable.  The key takeaway: what we can imagine today is well within the realm of possibility tomorrow.  We don’t look at where technology is today; we look at where it’s going.

And these students are the faces of the future.

We are delighted by their positive reaction and likewise excited for what is to come. The students at Lennox have a bright future ahead of them and we’re beyond thrilled to watch what they will create in the years to follow.

Lennox Academy Master h264 compressed from Wendy Cheng on Vimeo.

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Collaborative 3D Ecosystem Expands in the Greater Los Angeles Area

EL SEGUNDO, Calif. – May 31 – Divergent 3D today announced its participation at the Morf3D Additive Manufacturing Innovation Center in El Segundo, California. The Innovation Center is an ecosystem of additive manufacturing companies in the greater Los Angeles area and is focused on “delivering value through strong collaboration and a hands-on customer experience.”

“The Innovation Center is made up of like-minded companies that understand the limitless potential of additive manufacturing,” said Kevin Czinger, Founder & CEO, Divergent 3D. “We’re excited to be working amongst these companies and look forward to the future innovation that will undoubtedly result from this joint effort.”

Divergent 3D will operate independently at the Innovation Center. The company will continue to focus on its patented Divergent Manufacturing Platform™ that incorporates 3D printing to radically transform the economics and environmental impact of designing and manufacturing complex structures such as cars.

“As the additive manufacturing industry continues to evolve in the greater Los Angeles area, it has become evident that collaborating with disruptive companies such as Divergent 3D is a fantastic opportunity to expand our existing ecosystem,” said Ivan Madera, Co-CEO, Morf3D. “Our innovation center is bringing these companies together to inspire innovation in the additive manufacturing space.”

Divergent 3D has received universal acclaim for its disruptive, eco-friendly manufacturing platform. Blade, the first supercar built upon the Divergent platform has received worldwide attention for being one of the lightest and greenest supercars ever created. Divergent 3D is a Google Solve for X Moonshot and the winner of the Frost & Sullivan 2016 North American Technology Innovation Award.

For more information on Divergent 3D, visit www.divergent3d.com.

For more information on the Morf3D Additive Manufacturing Innovation Center, visit morf3d.com/innovation.

Divergent 3D Social Media

Twitter: @Divergent3D
Facebook: facebook.com/Divergent3D
Instagram: @Divergent3D
LinkedIn: http://linkd.in/1GAzrcP

Kevin Czinger Social Media

Twitter: @CzingerKevin
LinkedIn: http://linkd.in/1Mu1KI0

About Divergent 3D

Divergent 3D is dedicated to revolutionizing car manufacturing and reducing its environmental impact on the planet. Led by Founder & CEO Kevin Czinger, Divergent 3D has created the Divergent Manufacturing Platform™, which radically transforms the economics and environmental impact of designing and manufacturing complex structures such as cars. Divergent 3D aims to put these new tools of production and innovation into the hands of teams all around the world, resulting in a sustainable path forward for the car industry and beyond. For more information, visit www.divergent3d.com.

About MORF3D

Morf3D is a fully integrated provider of additive manufacturing services focused on delivering innovative solutions that solve complex additive design and manufacturing challenges. Privately held with a team of interdisciplinary experts from Academia, Industry and Engineering, Morf3D’s Innovation Center is headquartered in El Segundo, CA, USA. To learn more, please visit www.morf3d.com.

Media Contact:

Donna Loughlin Michaels
408-393-5575
Donna@lmgpr.com

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Divergent 3D “Crushes” It in Napa

Divergent 3D Founder & CEO Kevin Czinger and Blade took a trip up to Napa this week, but it wasn’t to visit one of the world’s finest wine regions. The duo was part of Xconomy’s Napa Summit 2016, a two-day event that brought technologists, business leaders, and investors together to explore what’s over the horizon in technology, jobs, and growth.

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Kevin gave a presentation on 3D-printed cars and the hazards of traditional manufacturing. Kevin talked about the need for “environmentally beautiful” vehicles that both “increase functionality and radically reduce the material and energy that goes into building those vehicles or other complex structures.” Kevin also stressed the importance of “building in a way that is very responsive to the environment and to consumers and the economy.”

One of the more dramatic moments in Kevin’s presentation was his story about a recent visit to Shanghai where he experienced firsthand the harmful effects of manufacturing pollution. Kevin recounted how his lungs ached for three days after he went out for a 30-minute walk against the advice of colleagues who warned him that the air was bad that day. Kevin concluded that unless there is dramatic change within the manufacturing industry, “we’re going to create an entire generation of young people that are going to have lower IQ’s, shorter life spans, and many, many more health problems.”

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Kevin went on to outline Divergent’s disruptive 3D approach to manufacturing and the technology behind it, including the creation of Blade to “show that the technology would withstand the demands of a supercar.” With Blade in attendance, attendees had the opportunity to take a test ride in the world’s first 3D-printed supercar and experience how Divergent 3D is creating a greener, lighter, and safer future for the automotive industry and beyond.

This week, Divergent 3D Founder & CEO Kevin Czinger had the honor of speaking at the Singularity University Executive Program. The event gathers visionaries, entrepreneurs, and corporate executives to lead discussions on current and future technological innovations that have the potential to disrupt and transform the world as we know it. Among the key focus areas at this conference: 3D printing.

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Andre Wegner, the founder and CEO of Authentise, that helps companies get their designs ready to be 3D-printed, set the stage talking about the disruptiveness of 3D printing before seguing into Divergent 3D’s technology, which he called “the most exciting thing to happen at Singularity in years.”

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Kevin shared with the audience Divergent 3D’s mission to revolutionize auto manufacturing. Showcasing the Divergent Manufacturing Platform™ and our proprietary Node™ technology, Kevin explained how Divergent 3D’s innovation radically reduces the materials, energy, and costs of manufacturing. But Kevin wasn’t done just yet. In the tradition of Steve Jobs, there was “one more thing…”

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To show just what was possible with Divergent 3D’s platform, Kevin took his discussion outside to let conference attendees get up close and personal with Blade, the world’s first 3D-printed supercar that is built upon Divergent 3D’s technology.  Kevin took questions from the audience about Blade and attendees were invited to sit inside the supercar and experience it for themselves.

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The theme of the Singularity event was “Disrupt or Be Disrupted.” Divergent 3D is proud to be in the “Disrupt” category, as we continue to strive to overhaul manufacturing from an economic, environmental, and creative standpoint. Our reception at Singularity was overwhelmingly positive and we had a great time meeting with like-minded individuals who share a common goal of developing technology to make a positive impact on the planet.

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Company Honored for Structural Manufacturing in the Automotive Industry for Its Disruptive Platform That Dramatically Reduces Pollution and Production Costs

Gardena, Calif. – May 3, 2016 – Divergent 3D today announced it has won the Frost & Sullivan 2016 North American Technology Innovation Award for Structural Manufacturing in the Automotive Industry. The Divergent Manufacturing Platform™ incorporates 3D printing to radically transform the economics and environmental impact of designing and manufacturing complex structures such as cars. The Frost & Sullivan North American Technology Innovation Award is presented to the company that has “demonstrated uniqueness in developing and leveraging new technologies that impact both the functionality and the customer value of the new products and applications.”

“It is an honor to be recognized by Frost & Sullivan for our innovation that stands to transform the automobile industry,” said Kevin Czinger, Founder & CEO, Divergent 3D. “This 2016 North American Technology Innovation Award is validation of our ongoing efforts to revolutionize car manufacturing by reducing the pollution and production costs of traditional manufacturing, resulting in a sustainable path forward for the car industry.”

According to Frost & Sullivan’s report on Divergent 3D, “an efficient and refined structural manufacturing technology in the automotive sector is needed” as four billion more vehicles will be produced by 2050. Frost & Sullivan calls Divergent 3D’s innovative approach to manufacturing a “dematerialized, high quality, and light weight chassis system which radically decreases vehicle pollutant emissions, withstands extreme forces, and delivers high performance with increased fuel efficiency, providing users with an excellent return on their investment.”

At the center of Divergent’s groundbreaking solution is the Node™, a 3D-printed alloy joint that connects standardized materials into modular, complex structures. The Frost & Sullivan report notes “the 3D printed Node technology uses less energy and raw materials than traditional methods, and allows manufacturers to quickly print and build complex structures without the need for metal tooling and stamping equipment.” Additionally, the weight of the Node-enabled chassis is up to 5x lighter than that of traditional cars, despite being stronger and more durable. Further, Frost & Sullivan state “the 3D Node technology has broad appeal and is expected to be used by automakers in Europe, Asia, and the United States in the next two to five years, and has the potential to set a benchmark through its installation in vehicles of all types.”

The Frost & Sullivan 2016 North American Technology Innovation Award is the latest recognition for Divergent 3D. The company was recently named a Google Solve for X “Moonshot” for its disruptive impact on global transportation. Divergent 3D was also the recipient of Popular Science’s “Best of What’s New” award in the Auto category for Blade, the world’s first 3D-printed supercar. Blade is built upon Divergent’s revolutionary manufacturing platform and is considered one of the lightest and greenest supercars in the world.

For more information on Divergent 3D, visit www.divergent3d.com.

Divergent 3D Social Media
Twitter: @Divergent3D
Facebook: facebook.com/Divergent3D
Instagram: @Divergent3D
LinkedIn: http://linkd.in/1GAzrcP

Kevin Czinger Social Media
Twitter: @CzingerKevin
LinkedIn: http://linkd.in/1Mu1KI0

About Divergent 3D

Divergent 3D is dedicated to revolutionizing car manufacturing and reducing its environmental impact on the planet. Led by Founder & CEO Kevin Czinger, Divergent 3D has created the Divergent Manufacturing Platform™, which radically transforms the economics and environmental impact of designing and manufacturing complex structures such as cars. Divergent 3D aims to put these new tools of production and innovation into the hands of teams all around the world, resulting in a sustainable path forward for the car industry and beyond. For more information, visit www.divergent3d.com.

Media Contact:
Donna Loughlin Michaels
408-393-5575
Donna@lmgpr.com

It’s always an honor to receive industry recognition for our efforts to revolutionize auto manufacturing, and today we are proud to announce that Frost & Sullivan has selected Divergent 3D as the recipient of the 2016 North American Technology Innovation Award.

This annual award is presented to the company that has “demonstrated uniqueness in developing and leveraging new technologies that impact both the functionality and the customer value of the new products and applications.”

To achieve this award, we underwent a rigorous review process with Frost & Sullivan analysts independently evaluating and scoring two key factors: Technology Attributes and Future Business Value. Frost & Sullivan looked in-depth at the Divergent Manufacturing Platform™, our proprietary Node™ connectors, as well as the Blade supercar, the first vehicle built upon our technology. We received a score of 9 and 9.5 out of a possible 10 in the two categories, the highest score given amongst companies undergoing the same review process.

In its detailed analysis, Frost & Sullivan concluded:

“Divergent 3D’s advanced chassis architecture can easily be deployed in automotive and other applications to optimize performance, increase energy efficiency, and reduce life-cycle emissions. Frost & Sullivan’s independent analysis clearly shows that the technology will provide excellent customer value and increase their return on investment by reducing manufacturing and assembly costs.  Its technological achievements have earned Divergent 3D Frost & Sullivan’s 2016 North America Technology Innovation Award for Structural Manufacturing in the Automotive Industry.”

To read the entire Frost & Sullivan analysis, click here.

We are excited and proud to be honored with the 2016 North American Technology Innovation Award. As you can tell by the report, Frost & Sullivan took a deep dive into the core of Divergent’s technology before choosing us as the award recipient. It is yet another validation that our technology is not just disruptive, but stands to result in real positive change, not just for the automobile manufacturing industry, but, more importantly, for the world that we all live in.

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Since Divergent 3D’s inception, we’ve been on a mission to revolutionize manufacturing and provide a sustainable path forward for the automotive industry.

The world – and the biggest name in automotive tech – is taking notice.

Google’s Solve for X, a global community that aims to surface brilliant scientific innovations and technological breakthroughs that have the potential to solve humanity’s major problems, has given Divergent 3D “Moonshot” status.

Google’s definition of a Moonshot is a project or proposal that:

  1. Addresses a huge problem
  2. Proposes a radical solution
  3. Uses breakthrough technology

Being deemed a Moonshot is a great honor. Other recipients include PHDs, scientists, and researchers who are working to end disease and famine. To be included in such company is validation that what we are working on is important, significant, and substantial.

We are particularly honored to be the first and only vehicle manufacturer to be a Moonshot recipient. It’s no secret that Google is working on automotive innovations, so to be identified as cutting edge and radical by the company that sets the benchmark in tech is particularly gratifying.

We are thrilled to receive this endorsement and to be welcomed into the Moonshot community. It is testament to our technology’s potential, and commitment to reduce the environmental impact of auto manufacturing and contribute to a cleaner, greener planet. We shoot for the moon in everything we do, and to be recognized by Solve for X only motivates us further.

The cover for Robert Bryce’s book, Smaller Faster Lighter Denser Cheaper, repeats its title five times in different sized font. Within the pages of the book, this mantra is continuously emphasized by capitalizing the words of the title wherever they appear—smaller is always Smaller, faster is always Faster, and so on. This stylistic trick is very revealing. Bryce’s book is a quick, easy-to-understand read, with clear signposting and a modern style. Its central thesis is also somewhat simplistic.

Bryce provides many examples of the human tendency to move toward smaller, faster, lighter, denser cheaper products, communities, and methods of production. We get quick walk through history with a look at everything from the printing press to digital communications to the movement of people into cities. This information is uncontroversial. Human progress and wealth is undoubtedly correlated with increased efficiency. However, the second part of Bryce’s thesis—that our ability to do more with less “continually proves catastrophists wrong”—is less well supported.

In order to justify his optimistic view, Bryce would have needed to prove that our collective drive toward Smaller, Faster, Lighter, Denser, Cheaper will minimize environmental damage by either:

  1. causing dematerialization, and/or
  2. creating a system of production that is so noninvasive and nonpolluting as to not be a problem.

Instead, his only argument to prove his thesis is to say that “density is green” and we have a tendency to move towards dense technologies.

Bryce spends much time arguing why various other “green” solutions won’t work. Specifically, he focuses on why any approach to energy that is not smaller, faster, lighter, denser, cheaper will fail, both for environmental and economic reasons. Solar and wind power only produce 1 watt per square meter. Enormous quantities of land would have to be set aside in order to effectively replace fossil fuels. Additionally, turbines are loud and kill birds, and there is something ironic about the growing food crops for fuel in countries that have problems with hunger. Therefore, while various green groups may champion renewables, they do so without acknowledging their crippling and wasteful inefficiency.

Meanwhile, oil is dense. Natural gas is also dense. Nuclear power is the densest. The areal power density inside the center of an average reactor is about 338 megawatts per square meter. That’s huge! If we embrace these solutions, energy use will become increasingly efficient. The one hiccup in the plan? Coal. Since we embrace cheaper even more than we embrace denser, and coal is cheapest, coal continues to dominate, despite being heavy and polluting. Therefore, we must make other options cheaper as well. This is quite feasible as long as excessive legislation does not stand in the way. In fact, the combination of natural gas and nuclear energy has already reduced America’s carbon dioxide emissions by about 54 billion tons over the last six decades.

Bryce declares himself an agnostic when it comes to climate change, writing only that carbon dioxide levels are rising. His emphasis on efficient energy has more to do with spreading smaller faster lighter denser cheaper ways of life to developing countries than saving our ecosystems. However, the question still stands: can density alone minimize environmental damage? Bryce does not attempt to answer.

Divergent Technologies is certainly smaller, faster, lighter, denser, and cheaper. Considering humankinds preferences and economic trends (as discussed by Bryce), we feel optimistic about the future of DM, even if we remain more concerned about the future of the planet.

Hunters and gatherers, nomadic herdsman, the wheel, Machu Picchu, alchemy, atomic theory, Galileo, relativity, Darwin, the atom bomb, Mendel…!

In The Ascent of Man, J. Bronowski walks us through the most important moments of human progress, by chronologically documenting what he considers our most interesting breakthroughs and achievements. The text is elegant. Illustrations are plentiful. Much of the information is review from high school history class, but having it all laid out makes it easier for the reader to examine the overall effect. While it is a decidedly white male history (no woman is mentioned in either a professional or power context) this work was penned in 1973, so we will forgive the author and examine the truths he does illuminate.

Through Bronowski’s writing, we see clearly how knowledge builds on knowledge. While our modern society is infinitely complex, human progress occurred gradually, as often by accident as by genius. One small discovery led to large-scale innovation. The humble arch enabled the construction of the medieval cathedral. Meanwhile, seemingly disparate fields feed into each other. Innovations in art lead to innovations in science. Pythagoras’s triangles are deeply tied to the Moorish exploration of symmetries at the Alhambra. In Florence, artists painted using perspective before scientists understood how light works. Seeing the building blocks of human history fit together, the reader feels both humbled and awed.

However, Bronowski does not simply want to map the development of modern civilization. He also wants to explore human nature. Man is a builder, a shaper of the landscape, a “tool making animal” with the flexibility of mind to recognize inventions and turn them into community property. This concept is common knowledge. What is newer is the way Bronowski’s stresses our physical engagement with the world. “The hand is the cutting edge of the mind,” he writes. We must interact with the world in concrete ways in order to continue evolving. Additionally, human desire to create is separate from the achievement of a particular purpose. The most powerful drive in the ascent of man is his pleasure in his own skill. Finally, creation is largely possible because society allows children to grow up to be different from their parents. Before the brain is an instrument for action, it has to be an instrument of preparation.

More interesting perhaps than his tale of ascent, is Bronowski’s warnings about stagnation and decline. Visiting the gas chambers of Auschwitz, he remarks, “when people believe that they have absolute knowledge, with not test in reality, this is how they behave.” Certainty is death to diversity, and therefore to innovation and to progress as well. When people itch for absolute knowledge and power they create distance between “the push-button order” and the human act. Again, the author stresses the importance of direct engagement. Bronowski even goes so far as to say that intellectual leadership and civil authority ought to be separate affairs.

Science should be the recognition of man’s unique talents and pride in his creations, divided from power or monetary gain. “It is not the business of science to inherit the earth, but to inherit the moral imagination, because without that man and beliefs and science will perish together.” Though science itself is amoral, its application can be either good or bad, and since this application causes great shifts in culture, it must be developed along moral lines. The best way to insure this happens? Make sure that science is never sequestered away. “We must be a democracy of the intellect,” Bronowski writes. “Knowledge [must sit] in the homes and heads of people with no ambition to control others, and not up in isolated seats of power.”

Talking to my dad about Bronowski, we discussed the role science is given in our modern society. Too often, we concluded, science is now in the hands of elite moneymakers. Science is developed to fit the needs of corporations. By subjecting workers to sweatshop conditions or considering them as replaceable by machines, the dignity of man is infringed upon. There is a disconnect between creator and creation that can kill innovation. Moreover, the strict adherence to the bottom line goes against Bronowski’s vision of science as a pure principle. We fear that rather than man shaping machines, machines (the machine of capitalism, the internet, iphones) are beginning to shape man. Since machines are algorithm driven and therefore static, development of human culture might stall. At Divergent, we seek to put tools back in the hands of man, allowing for continued creative development.